This will be a nice FPS (More implements ...).


Hello everyone

in this devlog I added several implementations, both in the mechanics of each weapon, like spray, aim, sounds of each weapon, each one having its own properties, like more or less damage, fire rate differentiated for each one and some things more in this regard. I also modified my scripts to better organize them, because they were very messy haha ... I see you in the next step ... that will be: look at leisure, change some models of weapons if possible and start working on the part of UI, because is a survival FPS, 

see you guys soon ...

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